Code of Conduct
Nerdcrafteria Code of Conduct/Server RulesBy logging into this server, using these forums, or using any other method of communication or gameplaying of any kind provided in part or completely by the staff and administration of Nerdcrafteria, you implicitly agree to this code of conduct and agree to uphold it to the best of your ability at all times. Additionally, the staff administration reserve the right to change these rules at any time for any reason and also have the ability to define exceptions to these rules.
Rule #1: DFTBA! Respect other players and the staff of the server.
Don't Forget To Be Awesome is the Golden Rule that Nercrafteria abides by.
Harassment, discrimination, anti semitism, religious intolerance, racism, threats, spamming, flaming, trolling, avoiding the filter, posting personal information about other players, and disrespecting staff which is not limited to talking back, insults, slander, impersonation, mod shopping, and ignoring requests and instructions, are NOT allowed.
Nerdcrafteria is proud to be family-friendly, so please aim to keep content (text, post, links, etc) shared or created on the server PG-13. Additionally, only English is allowed in main chat, across all Nerdcrafteria servers, worlds, and any affiliated websites or methods of communication. This rule was specifically laid down by Hank himself, and given that the vast majority of the players and staff speak English as their first language, we have designated an official language to make it easier to communicate and enforce our rules. However, players are more than welcome to speak to one another in other languages in private messages both in game and the on forums.
Rule #2: Griefing and player killing is not tolerated.
Griefing is defined as altering, stealing, destroying, or generally messing with property (builds, items, penned or named animals, etc) that isn't yours. Killing mobs such as golems, villagers, horses, dogs, cats, and llamas are also not allowed because these mobs are worth more alive than killed. Overbreeding is unwelcome, and random culls by staff looking to limit lag may occur if you are not careful about controlling your numbers. See Rule 6 for specifics.
PvP is explicitly not allowed unless it is in clearly defined arenas or game worlds sanctioned by the server staff. Things such as lava killing, creating death holes, and trapping other players with hostile mobs are all immediate grounds for being banned from the server.
Rule #3: No advertising other Minecraft servers.
Nerdcrafteria is not a billboard for other servers to advertise on. Mentions of other Minecraft servers, through IP addresses or by name, will not be tolerated on our forums, in-game chats, Discord, or Tumblr. Our IP/link detector is able to catch server mentions through private messages as well.
Rule #4: No clientside hacks or bug abuse.
Attempts of hacking, bug/glitch abuse, and using a cracked client is not tolerated. This includes DDoS attacks, attempting to trick server administration into OPing you, using server lag or permission delay to "fly" or get to areas not normally accessible, taking advantage of inventory or item duplications, and other similar actions. AFK pools are also not allowed.
Rewards can be given to people who report possible bugs or game abuses therefore it is in your best interest to report bugs and glitches to the staff.
Programs that record or download schematics of builds off of our server are a permanent banning offense.
A list of explicitly allowed and disallowed client side modifications can be found here.
Rule #5: No mob or block generators in any world except Skyblock and Survival.
Block generators, mob grinders/farms, or fish farms are allowed in Skyblock and Survival only, as long as they do not cause lag. Any generators or farms must also have player input - meaning you must actively be there in order for the farm, grinder, or generator to work. AFK farms are not allowed. This includes using macros or taping down a button or key.
Mob farms/traps/grinders are defined as planned out builds/contraptions with the purpose of making gathering, manipulating, and killing mobs extremely easy and danger-free for the maker. This includes creating dark rooms, trapping mobs in holes/fences, automated setups in which mobs are spawned, killed, and their items gathered without any player interaction. Similarly, block generators are setups designed to make gathering and collecting large numbers of a certain block completely automated or to greatly remove the effort, danger, and time normally required to do so. Some examples include duplication glitch generators, obsidian generators, and cobblestone generators.
Rule #6: Beware of lag! Be cautious with automatic redstone machines. Keep the number of entities on your plots and farms in-check.
Regardless of how your machine is set up - if it causes excessive lag, you will be asked to take it down.
In general, most redstone machines are allowed, however there are a few guidelines that we ask you adhere to when building your system. If you have any automatic smelting, brewing, farming, or sorting systems, they are subject to the following:
1. The process has to be manually started and stopped. No observers, BUD switches, timers, or other clock like mechanisms can be used to activate the system.
2. The system should require player input/manipulation. You can either auto-feed/plant items or auto-remove/harvest items, but it cannot do both.
3. When planting or harvesting a single farm, keep it limited to 5 stacks. The system must auto-plant/harvest no more than that of its combined produce at once. If you choose to hand plant/harvest, any additional farmland in that farm that is allowed.
If you are not sure if your automated redstone system meets these limitations, please feel free to submit a /modreq in game standing near the system and we will have a staff member check it out for you and let you know.
Please also keep the number of entities and lag-inducing blocks to a reasonable amount on your plots, islands, or builds. This applies to all servers and worlds. These can include (but are not limited) mobs, pets, crops, item frames, chests, paintings, hoppers, or dropped items. On the Economy server, we ask that you limit your plots to no more than two levels of visible crops above ground. Any other farming levels must be enclosed from view.
If your mobs or builds are found to be causing excessive lag, a staff member will either cull your mobs or dismantle your build at their discretion. See our page on Avoiding Lag for more info. If you have any questions, please submit a /modreq on the server.
Rule #7: No real-world trading. Account sharing is allowed, but not recommended.
Selling anything you "own" on Nerdcrafteria for real life money is not allowed. This could be plots, llamas, builds, Ranks, special items, and so much more. Not only do we disallow this, but doing so could also be against Minecraft's Terms of Service. Additionally, gambling on Nerdcrafteria, with real life money or with llamas, is not allowed unless the staff makes a specific exception. If you choose to engage in these sorts of deals, you are completely at your own risk if you get scammed and there is nothing we will do about it.
You are ultimately responsible for what happens on your account. Saying “my sibling/friend/whomever was the one who did that stuff not me!” is not a valid defense in the event that someone uses your account to break our rules. It was your account that did it, regardless of who was actually playing. Furthermore, using another account to ban evade is immediate grounds for both accounts being banned without appeal.
For in depth rules and regulations regarding our in-game Economy on the Economy Server, please see the Wiki page about Making Money.
Rule #8: Use the plots you claim in the worlds you play in.
Plots are a finite resource and players are expected to use the plots they own in a meaningful way. Plots left untouched or unfinished for more than 3 months can be subject to reclaim. If this happens, you will receive a warning from a staff member prior beforehand. Reserving a plot for a friend or on an alt account is also not allowed as this keeps the plot out of the hands of people who can actually use it. Finally, plot flipping, defined as buying a plot and then trying to sell it at a much higher price without actually making the price hike justified, is also not allowed.
If you go AFK for more than 3 weeks, you should submit an AFK form response using the "Forms" button, letting us know you'll be leaving for awhile. Not doing so means your plot is eligible to be reclaimed and risks you losing your things without compensation.
Builds made with the sole intent of religious worship or exposure are discouraged in public areas, and we do ask that you please comply with a staff member if they ask you to dismantle your build. This is so that players with beliefs that do not align with what the build is trying to convey do not feel like they cannot avoid the structure and its message. This is NOT because of religion itself. We will allow small religious references on personal plots, provided that these references are within private spaces within the plot, and we will allow builds that do have religious connections but are also of deep architectural and historical importance provided the build is not also full of religious iconography. Furthermore, generalized temple and altar builds made to some unnamed deity are also permitted. Nazi builds/imagery/symbols/skins are grounds for an immediate permanent ban with NO chance for appeal.
It is nearly impossible to lay out every single example of every little thing that would be in violation of the spirit of the rules. Even if something is not specifically listed as illegal, but is against the intent and spirit of the rule, it is probably not allowed. We try to cover broad terms, but if you're not sure, ask FIRST, rather than regret LATER. Any staff member is more than willing to help clarify an issue for you.
Shortcut Link: http://dftba.us/cocEdited By: Jinxblog
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