Heyo Everybody!

With the latest Captain America movie coming out this week, we have organized a few events for you! With some awesome prizes to be won!

On Saturday the 7th of May at 4pm EST we want you to find Captain America's Shield...Steve lost it in the survival world and you can help get it back by remaking it, there will be a demo version for you to copy. To get to the building site just press a button at survivals spawn and you will be teleported there.

Later that day at 7pm EST
you need to choose your side! with SNOWBRAWL.. Will you help Captain America or Iron Man? Registrations start today and close on the 5th of May 11:59pm EST. To Register click here. Team will be posted on the 6th asap. To get to the arena do /warp Civilwar. When competing in the event remember to not have anything in your inventory..that includes armour!

There will be 3 matches, which ever side wins the most matches will win the tournament and get their own Captain America or Iron Man helmet! + 500llamas! The losing side wont walk away empty handed and will also receive a Captain America or Iron Man Helmet!

Rules for Finding Captain America's Shield:
Do not bring anything with you to the competition, no armour, food, or anything else! All the materials you get must be gained while doing the competition.
1 person per plot. 2 people cannot be allowed to work on the same plot.
No making a stash of items to get before the competition starts!

Any player found breaking these rules will be disqualified from the event and further punishment may happen!

See you there! :D
Important Updates The End
For all of the last three and a half years, I've watched this server grow from a mere concept, thought of one day during some of Hank's precious downtime, all the way into the glorious representation of Nerdfighteria (in all of it's wonderful humanity and complexity, of course) that it currently is today. So, it is with great regret (and a little bit of mirth, sorry) that I must finally announce that I, Islid, will be retiring from the staff of the server.

Hold on, now! Don't set off the fireworks yet, keep the champagne corked a little longer, it's not going to happen immediately. However, it will be taking place fairly soon. On May 31st, 2016, I'll be formally tendering my resignation to Julie (our liaison with Hank) and stepping out of the Head Administrator role for Nerdcrafteria. The server won't be shutting down, I'll explain below. There are a number of reasons for this, some of which I can discuss, some of which I can't. I don't believe I should paint it all rosy if it isn't though, so I'll try to start there.

A large part of it is, honestly, that I have found it difficult to get the same level of enjoyment and fulfillment I once did from managing this server and seeing it succeed. That's not to say I don't want the server to succeed, but rather, that it now takes too great an emotional toll on me to see it come to pass. I've been working in some capacity managing gaming servers of various kinds, from stints on private WoW and RuneScape servers all the way through a string of Minecraft staff positions. Managing this server, while certainly one of the most intriguing staff experiences I've had, has been nonetheless extraordinarily stressful nearly from day one. The community has such differing needs and desires from communities on other servers, and I'm sure I don't need to point out that at least a few times this has led to some serious misunderstandings on my part about how you guys would collectively operate as a...
UPDATE: Town Hall Meeting has been postponed to Sunday, May 1st @ 4:00pm EST

Folks, it's been a little while since we've had ourselves a nice Town Hall meeting to talk about the goings-ons (going-ons? goings-on?) of the server, and I figured we ought to rectify that! So, we're going to have ourselves a town hall meeting just like we did a month or two ago to have ourselves a bit of a chat about a couple of specific issues, and then open up the floor for discussion of anything you'd like.

Some of the things I'd like to talk about:

- The upcoming Minigame world!
- Options for the VIP rank perk replacements!
- The new Caches donor option!
- The recent town idea submissions!
- A new staff town idea!
- Some special event ideas!
- And more!

This will probably last a couple of hours, at least, like it usually does. I'll try to get through all of the specific things within the first hour or so in order to offer a decent amount of time for the open floor at the end. And yes, that's right, just like last time there will indeed be an open floor time for anyone to bring up any topic they'd like to discuss. The staff obviously reserves the right to refuse to comment on certain things (usually because we need to keep SOME surprises for you...) and discussions about things like recent punishments and whatnot are not welcome.

The good news is, because this is in Discord, there is no person limit! Literally as many people as we would like to include can make it, including all of the staff who can pop in. Because of this, what we'll likely have to do (to prevent people from talking over one another constantly since there'll be a few dozen people at least) is to simply mute everyone who isn't staff, and have people who wish to speak either type in the Grand Central Station chat or ask to be unmuted for the purposes of the discussion. We'll...

Since the new map has been open now for almost two months, we thought it was time to bring back one of our most loved player events.

Coming soon to our beautiful new auction house based in VIP world, will be not one, but two

Disney Princess themed auctions!

gothique page break.png
~ auction one ~


4pm EST


~ auction two ~

4pm EST

gothique page break.png

Feel free to gather at the auction house (/server VIP then /warp auction) and check out the updated auction guidelines, and get excited to bid! The staff will be making plenty of announcements on the days of the auctions, so there will be no confusion as to when to get yourself down there!

  • Even though the auction house has moved to VIP world, winners will be awarded their chests on the economy server. Money will be deducted from your account there. There will also only be 6 chests per auction for the Disney Princess auctions.
  • All bidding must be done via private message. The staff will make it clear who you should message, and bids made outwith pms will not be counted and could put you at risk of receiving a mute.
  • Bids must increase by 250 llamas per bid, with the increment...
Hey, folks, I apologize for the extended delay on this but it seems organization is not my strong suit over the last couple of weeks and it got away from me quicker than I anticipated. But, worry not, for the new rules for the prevention of over-breeding are here for you to review!

As expected, pretty much all servers can be relaxed much more than the temporary measures we put in place a couple of weeks ago. Surprisingly, we have little issue with the way we were running before, but I want to stop short of saying "just go nuts" because of local patches of lag becoming a problem and players with slow machines running into rendering issues even if the server side is running fine. Therefore, the following new rules apply to ALL SERVERS except Skyblock (which has it's own pre-defined strict spawning rules, and is therefore exempt):

1. No more than 12 captive animals of any kind in a single chunk, anywhere, on any world. If you wish to hold more than 12 animals, you must ensure your holding pen extends across an appropriate number of chunks so that the ratio of animals per chunk falls within the 12:1 range. However, if you do extend your farm to cover more than one chunk (you can see what chunk you're standing in and determine borders by using F3) then you are permitted more animals within that fenced in area without needing to explicitly cordon them off per chunk.

2. No more than 6 captive animals total, of any kind, in a city plot. The city is not for housing your farm, it's for building, decoration, design, and creativity. Your resource collection worlds are for just that - resource collection. You may keep a few pets there for fun, but that's all you should have.

3. No more than 30 animals captive within viewing distance of other livestock. This one is particularly important - you can very easily overload weaker systems by holding large numbers of livestock within a few chunks of one...​
Update #3: The update went wonderfully! Everyone seems to be enjoying things. There were a few things we didn't quite get taken care of, but they'll be dealt with tonight. :)

Update #2: Apologies for the delay! Ironically enough, it seems that creating a spawn for the AcidIsland season is what is taking us the longest... the server will reopen within 10 minutes!

Update #1: Maintenance has begun! We'll see you on the other side, folks!

Due to the errors with the last attempt at conversion (primarily in communications about what exactly would be lost) the transition of RoyalCommands to Essentials has been rescheduled for 2 PM EST on April 6th. This transition process is scheduled for three hours, but I do not anticipate using all of that time. During the maintenance period, all of the following will be done:

- ALL servers (except Hub, which is already done) will be converted to EssentialsX. RoyalCommands will be removed.
- Skyblock will be reset.
- Survival will be reset.
- Several minor plugin updates will occur in preparation for the upcoming 1.9 update. (yay!)
- The merchants at the Solara dock will be departing for warmer waters and a new set will be coming in soon to trade their wares.
- There will be a different selection of discs offered for trade by Nicole at the DJ booth.
- The Admin Shop's item selection will also rotate.​

Because it was not made as clear as it needed to be in the earlier posts, I need to spell out exactly what will be wiped during the course of this transition:

Inventories will be wiped in the following worlds:

- Main world (all maps)
- Creative
- Skyblock
- Survival
Backpacks will be wiped in the following worlds:

- Main world (all maps)
Homes will be wiped in the following...
Unfortunately, due to a communication oversight, the transition from RoyalCommands to EssentialsX did not go quite as planned. We were not made aware of the issue until after the transition was made and partial data loss had occurred as a natural result of the process we were planning to go through with, necessitating a 5 1/2 hour rollback. The Mineworld and Nether worlds have not been reset, but will be within the next 24 hours (ideally). Skyblock and Survival have also not been reset, but also will be as soon as possible.

Essentially, nothing has changed, as we have to reschedule the transition and include information which we didn't realize was not made as clear as it could be. A news post will be made soon that explains the transition process with more clarity than the prior one did, and in theory we should be able to transition fully to EssentialsX within the next week.

My sincerest apologies for the rollback, I did not anticipate the problem we ended up having. I hope that the rollback does not affect you too strongly. I will be personally donating for an Ancient's Boon post-reset as a thank-you for everyone's understanding through this rather tiring process.

The Staff of Nerdcrafteria
Server Event The Great Egg Hunt!

The event has ended! Congrats to all who won a prize!

The answer to the word scramble was Basket Of Love. 15 people answered correctly and won 1,000 llamas each!

The Trivia questions were as follows:

Question: What does "FTL" stand for?
Answer: French the Llama

Question: What country did John Green recently visit?
Answer: Jordan

Question: What was the name of Hank Green's Dog?
Answer: Lemon

The locations of the Eggs are listed below.

Thank you all for participating! See you next year!


The Easter Bunny has scattered 12 egg 'baskets' across Nerdcrafteria's Mainworld and has challenged you to find all of them and win some prizes in the process! At each 'basket' you will find a sign with a single letter on it. At three of these eggs, there will be a button! Pressing it will deposit a trivia question book into your inventory that will have a trivia question related to Nerdfighteria, the server, or a popular Nerdfighter fandom in it! There are 4 eggs per town and one trivia question for each. The baskets can look like:

ss+(2016-03-20+at+12.50.32).jpg ...​
Plugin Issues (Resolved) Punishment/Warning Transfer
Hey, folks! I just wanted to give a quick shout and let people know that we are currently in the process of shifting our punishments over to the BanManagement warning system over the next couple of days, allowing us a much greater degree of control over how punishments are applied and tracked both in-game and out using some metrics that will hopefully allow us to see the average distribution of various methods of punishment! We're constantly on the lookout for methods to determine if we're properly leveraging the tools given to us to reduce issues while avoiding being heavy-handed, so a new system to help us with that is just the trick!

Additionally, we've also revamped our own back-end method of tallying various warnings that result in specific punishments. Specifically, we've significantly reduced the number of instances where we'll need to do a ban until appeal (usually resulting in a permanent ban, most simply choose not to appeal) and increasing the number of verbal warnings, mutes, and fines we issue relative to the particular punishment in question.

While we cannot disclose the specific values of each type of punishment, as that varies wildly based on circumstance, we can tell you that the threshold for a permanent ban is now 25. Additionally, you will be able to check your own assigned warnings with the command /bminfo -w in any world. Doing /bminfo by itself will also show you your past bans, kicks, and mutes.

A rare few of you will have crossed the 25 point threshold based on our new evaluation of punishments. This is more of a clerical issue than anything else, but you will likely be temporarily banned until we can sort it out and reduce points on the appropriate punishment. This will require involvement from the moderator who handled your particular punishments as well as an admin to figure out the most optimal solution. You might want to take note if you are close to that 25 threshold, as from this point on (after the warnings are fully...
Hey, folks, just got a whole myriad of small updates to make here so I figured that I'd put them all in one post instead of making a news post for each one and flooding the board. Without further ado, here we go:


A few months ago, some of you might remember that we cleaned up our CoC considerably in response to player concerns about it being unreadable and unlikely to capture the short attention spans of some of our younger players, thus leading to incidents where players break well-known and understood rules amongst the community simply out of ignorance. In an effort to avoid that, we implemented the new ToS plugin (requiring all people who log in to actively agree to the Code of Conduct before they can ever do anything on the server) and simplified/streamlined things so that people who wanted to just get the surface level understanding of our rules could know what we were about with a minimum of reading. The idea was that by reading only the main points of each of 7 rules, the average player would have a 75-85% grasp on the rules of the server across the board. Any specifics per server they'd need to do some finer reading for, but if all they wanted to do was hang out quietly in mineworld for awhile then they wouldn't need to worry about much.

However, it turns out that in an effort to reduce the redundancy of those older rules, we inadvertently threw out some specifics which we assumed were totally ingrained into the server's zeitgeist, so to speak. In particular, the rules governing overbreeding have confused some folks lately who may not totally grasp how impactful entities can be, or where those limits are even if they do understand it. Therefore, we'll be adding in some clarifying text to Rule #1 of the CoC (DFTBA!) and explaining some of the particulars about how farms can best be operated to avoid causing undue stress on the clients of our players with weaker computers and internet connections.

Within the...